Star Wars Tales From The Galaxy’s Edge

When I was a kid, Star Wars was one of my essential gateways into fiction, into visual storytelling, into film, and into music. I grew up so immersed in the Star Wars universe that I might have spent more time there in my imagination than I did living in the real world!

At age seven, I designed and built LEGO versions of dozens of vehicles, spanning my entire basement floor. I also constructed a Millennium Falcon out of paper plates and VHS cassette boxes (resulting in a model that has survived over thirty years in the closet at my mom’s house). At eight, I stitched together brown strips of fabric and scrap metal to create a Tusken Raider halloween costume. I also hand-wrote my own novelizations of each film, meticulously describing every edit and line of dialog, filling three spiral notebooks, hundreds of pages pressed with of thousands of scribbled lines. At nine, I made a word-search of alien words and names from the books and films that covered twenty pages of graph paper taped together. At ten, I transcribed for piano nearly every cue John Williams wrote for the entire saga, memorizing hours-long piano performances of the scores. I carried this passion with me into my young adulthood, where I waited in line for hours outside Mann’s Chinese Theater in Los Angeles, with my newfound college friends, to have our minds collectively blown by The Phantom Menace on the big screen.
(more…)



I have been a fan of Ubisoft’s acclaimed Assassin’s Creed series since its inception. I was always drawn to the franchise’s unique combination of historical fantasy, science fiction, groundbreaking graphics, detailed world-building, and immaculate soundscapes. Of course, I was thrilled at the opportunity to compose the original score for the Jack the Ripper downloadable content for the new Assassin’s Creed game. Collaborating with the team at Ubisoft was every bit as rewarding and exciting as I had imagined, and the end result yielded one of the most intense, mysterious, and vicious scores I’ve ever composed. I was so excited about it, I partnered with Ubisoft to release the soundtrack album, coming to your favorite digital retailers on December 15th, and already available for pre-order from